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Realtime hero asset

Sword

A stylized arming sword focused on crisp silhouette, layered material separation, and a more fantastical glass-and-metal read.

FormatGame Asset
Year2026
ClientSelf initiated asset build
EngagementHero asset production
  • Blender
  • Substance Painter
Sword thumbnail render

A compact hero asset designed to read quickly in realtime-friendly presentation.

The main goal was to build a weapon with enough fantasy detail to feel premium without losing clear silhouette.

Silhouette and material split

The shape language stays clean so the more stylized material choices still feel legible.

Glass, metal, and wrap details were separated to keep the asset useful beyond a flat portfolio render.

Gallery

Supporting frames and media

Next step

Use this project as a reference for your brief.

If this direction feels relevant, send a note on X with the deliverable, timeframe, and where the work needs to live. I can respond with a tighter scope from there.

Open to commissions, visual development briefs, and collaborative R&D.

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